Vondal Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue cloak and cross-gartered tan stockings. His white hair, when down, is lengthy. His amber eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: To end his boredom.
Ideals: Athletic. Flaws: Shy, Addict, Mundane. Bonds: Poor. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp. 1 Masterwork studded leather.
Garl Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears just a brown suit. His white hair is long and unkept. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. When Garl reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Military. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 55 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 300 pp. Brown-green garnet (50 gp). Sardonyx (40 gp). Onyx (40 gp). Chrysoprase (40 gp). Banded agate (11 gp). Blue quartz (11 gp). 1 Minor magic item.
Enialis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a yellow costume with the symbols of the sun god on his torso. He is muscular with a powerful set of arms. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Military, Has a crush. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Azzakh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His crest is blue and very short. He wears a mask on his face.
Personality: Azzakh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of gnolls; and marry his brother to traveling adventurers
Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Family, Enemies. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 10)
Armor Class 9
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 19 (+4) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 260 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown coat over a green low-cut shirt, and a deerstalker hat upon his head. He is an epitome of beauty. He wears his blonde hair up. He has several tiny opal earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Aramil lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and wants a kiss
Flaws: Depressed. Bonds: Attractive, Rich, Has a crush, Family. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
