Lone Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean grey cloak covering his clean studded leather. His gray fur is matted, messy, and big. His eyes are yellow.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he feels threatened by others
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
Cloak Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears blue trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His long beige fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of southern immigrants he idolized his father. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and to reunite with his absent father
Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp.
Merihim Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He wears a feathered hat to hide his balding. His eyes are black and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Doctor like his father before him.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Job, Poor. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 4000 sp. Coral (150 gp). White opal (700 gp). Lapis lazuli (15 gp). Chalcedony (80 gp). Alexandrite (700 gp). Bloodstone (80 gp).
Rimmon Allure, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. He sports a flattop hair cut. His silver eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Rimmon studied abroad. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: Tiefling compassion; and retire the richest man in the east
Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 14
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Mozû Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is kept up in a ponytail inside a deerstalker hat. This green eyed westerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Mozû was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 21000 sp. Solid gold idol (1000 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.
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