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Advanced [show]


Aerdeth Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Aerdeth Goltorah, Male Elf Paladin 6
Medium (5'2") Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp.


Social Check DCs


Shivering Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long white fur is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. Shivering was born on a far northern island where he grew up under the tutelage of his father, an expert Sage. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic, Gifted, Extrovert. Bonds: Attractive, Rich, Immigrant. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Shivering Of Clay, Male Tabaxi Rogue 14
Medium (5'6") Tabaxi, Chaotic Good (CR 14)
Armor Class 14
Hit Points 44 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Acrobatics +9, Persuasion +9
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +9

Possessions: 300 pp. Golden yellow topaz (400 gp). Lapis lazuli (14 gp). Amber (120 gp). Violet garnet (400 gp). Pink pearl (120 gp). Deep blue spinel (400 gp). Rhodochrosite (14 gp). Fire opal (600 gp). Blue quartz (14 gp). Deep blue spinel (400 gp). Citrine (80 gp). Pink diamond (8000 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Overbrimming with self-confidence, Dworic isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to pay off his debts

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Debt. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Dworic Fallack, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 280 gp.


Social Check DCs


Sethrekar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His crest is gold and curly. His eyes are likewise red.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Sethrekar was born on a far northern island where he grew up under the tutelage of his father, an expert Servant. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Sethrekar Bhenkumbyrznaax, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 13 (+1)18 (+4)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with black socks and a vest with buckled shoes. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow.

Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Military, Enemies. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Thomas Merton, Male Human Wizard 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills History +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 140 gp.


Social Check DCs

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