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Advanced [show]


Râsh Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. He has hazel eyes and a blue hat with a green feather.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Râsh lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and he's in love

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Has a crush, Family. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Râsh Kitchur, Male Half-Orc Fighter 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 700 gp. Black opal (1300 gp). Rhodochrosite (10 gp).


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries sais. He wears a top hat to hide his balding. His eyes are copper and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Right-Handed Candle, Male Tabaxi Barbarian 2
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Olunt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is an epitome of beauty. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: To end his boredom.

Ideals: Passionate. Flaws: Addict, Mundane. Bonds: Attractive, Criminal record. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Olunt Rumnaheim, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 36000 sp. Silver pearl (120 gp). White pearl (120 gp). Hematite (13 gp). Blue quartz (13 gp). Hematite (13 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Chrysoberyl (120 gp). Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is golden and curly. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his mother was called into army service. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Optimist, Fighting. Flaws: Insomniac. Bonds: Military, Adventurer. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Adrik Daraln, Male Dwarf Adept 3
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Bertram Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He is physically well-built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Rich, Slave. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Bertram Bohm, Male Half-Elf Aristocrat 12
Medium (4'10") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 51 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Nature +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 200 pp. Blue star sapphire (400 gp). Smoky quartz (70 gp). Moonstone (70 gp). Citrine (70 gp). Black pearl (900 gp). Fiery yellow corundum (400 gp). Hematite (7 gp). Chrysoberyl (70 gp).


Social Check DCs

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