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Advanced [show]


Quarion Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his white hair well, parting it to the right. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. Through the years after Quarion was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Quarion's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Quarion Markum, Male Half-Elf Monk 11
Medium (4'10") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Performance +4, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan, Giant
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Fenriz Quest, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair, while still mostly chestnut, has prominent grey streaks. He has white eyes and a violet hat with a grey feather.

Personality: He acts crazy and hedonistic. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Criminal record, Immigrant. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Fenriz Quest, Male Tiefling Sorcerer 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled anklet (2000 gp). 1 Minor magic item.


Social Check DCs


Adrik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear green tank tops with white pants. He wears a colorful flower in his black hair. He is very pretty but has cold, dead eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He has never given up on his poetry dream.

Motivation: A strong sense of loyalty to Dwarven people; and he is currently in port desperately looking for someone to get him out

Flaws: Racist, Selfish. Bonds: Attractive, Military, Slave. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Adrik Orcfoe, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 15 (+2)8 (-1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: Just what you see.


Social Check DCs


Cloud Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his long cinnamon fur kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Fortune-teller mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor, Religious. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Cloud Prim Posies, Male Tabaxi Sorcerer 8
Medium (5'5") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1200 gp. Fire opal (700 gp). Red spinel (50 gp). Coral (50 gp). Chrysoprase (80 gp).


Social Check DCs


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean tan cloak covering his clean studded leather. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a slaver, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Adrik Helcral, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)14 (+2) 11 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 900 sp.


Social Check DCs

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