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NPC Generator

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Advanced [show]


Guy Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 6 years later his spouse died after the birth of his son. Heartbroken, Guy never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Entrepeneur. Bonds: Attractive, In love, Military. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Guy Dmitriyev, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Zephan Flight, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy grey suit. He keeps his blue hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Poor, Nature, Family. Occupation: Merchant

Voice: French accent

Attributes [hide]

Zephan Flight, Male Tiefling Ranger 2
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 15 (+2)18 (+4)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Burto Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Burto was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Burto Sunmeadow, Male Halfling Warlock 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp.


Social Check DCs


Sammal Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His purple hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sammal took refuge in the ruined castle and found the beat up dagger and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Extrovert. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Sammal Strength, Male Tiefling Adept 8
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50 pp.


Social Check DCs


Uraim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Blacksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Uraim Torunn, Male Dwarf Sorcerer 11
Medium (4'0") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 75 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 250 pp.


Social Check DCs

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