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Advanced [show]


Qualen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and carries morningstars. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Qualen was born on a far southern desert where he grew up under the tutelage of his mother, an expert Assassin. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Qualen Musgraben, Male Gnome Bard 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Taklinn Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is knotted and matted. He has gleaming, smiling brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Fletcher, his mother struggled to pay the bills. Through the years after Taklinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Taklinn's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Taklinn Trueblood, Male Dwarf Druid 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 60000 cp. 1 Backpack. 1 Spyglass. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs


Emerald Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. He wears a feathered hat to cover his moderate length orange fur. His eyes are a pleasant copper.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Energy wise he seems alert and responsive.

History: He was born into a rich family. Emerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and he is a bit of a kleptomaniac

Ideals: Professionalism. Bonds: Criminal record, Rich, Adventurer, Religious. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Emerald Of Snakes, Male Tabaxi Druid 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp. 1 Masterwork studded leather.


Social Check DCs


Valafar Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is still thick. His eyes are silver and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Valafar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: To end his boredom; and to reunite with his absent father

Flaws: Antagonistic, Mundane. Bonds: Family, Poor, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Valafar Prudence, Male Tiefling Wizard 9
Medium (5'3") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Red spinel (160 gp). Alexandrite (200 gp). Chrysoberyl (160 gp). Alexandrite (200 gp). Hematite (15 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp).


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He is muscular with a powerful set of arms. His long blonde hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Further expansion of business; and regain custody of his son

Ideals: Passionate. Bonds: Religious, Nature, Family, Job. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Roger Beckwith, Male Human Rogue 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Insight +4, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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