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Advanced [show]


Nuraval Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear red clothing when he does not wear armor. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west to a Body Guard, Nuraval learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Insane. Bonds: Poor, Criminal record, Job, Attractive. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Nuraval Trueblood, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Theodoric Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear grey clothing when he does not wear armor. His hair is brown and curly. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Fletcher in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Job, Mentor, Enemies. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Theodoric Hamilton, Male Human Fighter 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 210 gp. 1 Small steel mirror.


Social Check DCs


Oren Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. He has violet eyes and a white hat with a grey feather.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To get a good night's sleep; and doesn't want to be a barrister and was forced into it by his family

Flaws: Antagonistic, Forgetful, Insomniac. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Oren Swiftwhistle, Male Halfling Expert 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 16
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Halfling
Attacks Melee +6 / 2d4+3, Ranged +8 / 2d4+5, Grapple +5

Possessions: 3000 sp. Black opal (1200 gp). Smoky quartz (40 gp). Chalcedony (40 gp). Violet garnet (1500 gp).


Social Check DCs


Adelard Gyula, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Criminal record. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Adelard Gyula, Male Human Aristocrat 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Dimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His chestnut hair is still thick. His eyes are hazel and catlike.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Job, Has a crush. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Dimble Fapplestamp, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs

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