Kriv Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he is well dressed, constantly wearing a brown suit, pastel shirt, and white tie. His black crest is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Military, Adventurer. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 900 gp.
Fibblestib Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown shirt with thin tan vertical stripes and black pants. With bright auburn hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Fibblestib studied abroad. His necromantic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 20 (+5) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Erdan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man wears tight fighting clothing, which leaves very little to the imagination. He has auburn hair. His blue eyes dart from person to person.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He works hard and plays hard.
History: He was raised in a island tribe. Cursed with a spirit at a very young age, Erdan has worked very hard to control his curse. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Enemies, Nature. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Spring On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His orange fur, when down, is lengthy. He has a tattooed face.
Personality: Spring is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a brigands raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert. Flaws: Secretive. Bonds: Poor, Religious, Enemies. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5
Possessions: 700 gp. An abacus with copper, silver and gold markers (120 gp). Sapphire pendant on gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).
Curran Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with yellow socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has styled his silver hair well, parting it to the right. He has brown eyes and a brown hat with a yellow feather.
Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. He worked as a nervous Slave Trader and found it very stressful. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Money/treasure; and wants to open a new tavern
Flaws: Impulsive. Bonds: Rich, Religious, Nature, Job. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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