Geoffrey Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is cut short. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Optimist. Flaws: Shy, Mundane. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Dwarven, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp. Fire opal (600 gp). Blue quartz (13 gp). Jade (130 gp).
River Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown costume with the symbols of the sun god on his torso. He has styled his red fur well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of dire rats
Ideals: Gifted, Philantrophist, Impeccable. Bonds: Enemies, Job. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Roondar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Roondar was born on a far southern plains where he grew up under the tutelage of his father, an expert Assassin. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Flaws: Mundane, Hedonist. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Undercommon, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1100 gp.
Ahrim Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Ahrim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Enemies, Military. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp.
Pandjed Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears blue leather gloves, a blue jacket, and tight pants. His whole body is exceptionally muscular. His scarlet crest is knotted and matted. His red eyes peer out from beneath his feathered blue hat.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. Pandjed was born on a far eastern island where he grew up under the tutelage of his mother, an expert Slave Trader. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Entrepeneur. Flaws: Racist, Ugly, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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