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NPC Generator

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Advanced [show]


Dreali Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long white hair reaches down to his waist. He has gleaming, smiling gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Gifted, Justice. Flaws: Secretive. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Dreali Amakiir, Male Half-Elf Commoner 10
Medium (5'1") Half-Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Silvo Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist. Bonds: Guardian, Military. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Silvo Hogcollar, Male Halfling Sorcerer 15
Small (3'2") Halfling, Neutral Evil (CR 15)
Armor Class 14
Hit Points 80 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 6000 gp. Pink pearl (80 gp). Blue sapphire (1200 gp). Moonstone (40 gp). Smoky quartz (40 gp). Azurite (10 gp). Aquamarine (300 gp). Red spinel (80 gp). Smoky quartz (40 gp). Brown-green garnet (80 gp). Red garnet (80 gp). Tourmaline (80 gp). Peridot (40 gp). Tiger eye turquoise (10 gp). Blue diamond (8000 gp). Lapis lazuli (10 gp). Blue sapphire (1200 gp). 1 Medium magic item.


Social Check DCs


Shifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. He wears his cinnamon fur up. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Shifting Treat, Male Tabaxi Fighter 12
Medium (6'5") Tabaxi, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 116 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)9 (-1) 19 (+4)18 (+4)
Skills Animal Handling +8, Sleight of Hand +7
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. Chrysoberyl (40 gp). Malachite (8 gp).


Social Check DCs


Balam Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is dressed in an above average manner. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dyer.

Motivation: He wants nothing more than to rejoin the army; and to be a armorer again

Ideals: Disciplined. Bonds: Attractive, Military, Poor, Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balam Mercy, Male Tiefling Rogue 6
Medium (5'8") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Blue sapphire (900 gp). Sardonyx (80 gp). Hematite (10 gp). Violet garnet (600 gp).


Social Check DCs


Zûmug Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His moppish auburn hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Zûmug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Attractive, Job, Mentor, Family. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Zûmug Sharps, Male Half-Orc Cleric 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs

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