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NPC Generator

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Advanced [show]


Zephan Rage, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Assassin. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are white.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Zephan Rage, Male Tiefling Expert 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Traki Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is lengthy and is close to two feet long. This green eyed westerner is not easily forgotten.

Personality: Traki wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. During his travels, Traki and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traki discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Traki fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Disciplined, Pacifist. Bonds: Religious. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Traki Nailo, Male Elf Wizard 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 9000 cp. 3 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Hamil Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut short. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Hamil Hilltopple, Male Halfling Sorcerer 13
Small (3'2") Halfling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 77 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills History +7, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin, Giant
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 1000 gp. Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is rusty and curly. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Gargax is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gargax lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gargax never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to raise his children well.

Ideals: Persistence. Bonds: Rich, Family, Job, In love. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Gargax Lhamboldennish, Male Dragonborn Ranger 8
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His crest, while still mostly rusty, has prominent grey streaks. His thin eyebrows rest above his beady red eyes.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His father raised him in a mountain cabin. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Donaar Umbyrphrael, Male Dragonborn Warrior 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Deep green spinel (150 gp). Sard (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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