Cloud In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a blue cloak and cross-gartered pastel stockings, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. This amber eyed easterner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Crown-heir business at a young age. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business; and tabaxi compassion
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1 Minor magic item.
Vlorn Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He wears a colorful flower in his silver hair. His green eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born to a Armorer, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Vlorn and his spouse have recently divorced.
Motivation: Halfling compassion; and he's repulsed by the pc
Flaws: Antagonistic, Racist. Bonds: Attractive, Poor, Nature. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp. Red-brown spinel (50 gp).
Raymond Morton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His red hair is long and unkept. His eyes are hazel and he is always smoking a pipe.
Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Impeccable, Fighting. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Rhodochrosite (15 gp).
Raam Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His brown hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Raam was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Adventurer, Job. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp. Golden yellow topaz (1400 gp).
Bertram Hamilton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a custom-built plate barding that's adorned with violet lining and desert motifs. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His eyes are blue.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new cartwright responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Rich, Military, Adventurer. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 110 gp. 1 Chain shirt.
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