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NPC Generator

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Advanced [show]


Naal Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is red and very short. His gray eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Naal has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and money/treasure

Flaws: Antagonistic, Disease, Fearful. Bonds: Religious, Rich. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naal Ofandrus, Male Elf Wizard 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 230 gp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Folgûm Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a worn and beaten armor. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are brown and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Folgûm Hackney, Male Half-Orc Wizard 10
Medium (5'10") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 68 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)7 (-2) 13 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His orange fur is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of gnolls once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Disease. Bonds: Enemies, Rich, Immigrant, Religious. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Dynamic Of Claws, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Medicine +4, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 60 pp. Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to be a navigator again

Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Military. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Nim Conway, Male Half-Elf Monk 11
Medium (4'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven, Goblin, Ignan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp. Brass mug with jade inlays (400 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Traki was born the youngest of three triplets. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Family, Enemies. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Traki Koehlanna, Male Elf Commoner 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. 1 Masterwork Light wooden shield. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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