Uthemar Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears bulky green painted plate armor. He has a hunchback. His auburn hair has been sun bleached extensively. He has several tiny jet earrings on each ear.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Mentor. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 95 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Old masterpiece painting (2400 gp). Jeweled anklet (4000 gp).
Burto Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is kept up in a ponytail inside a top hat. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burto fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of dire rats.
Ideals: Gifted, Fighting. Bonds: Attractive, Enemies. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 18 (+4) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Simon Dryden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long golden hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was born on a far western mountains where he grew up under the tutelage of his mother, an expert Banker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Violet garnet (200 gp). 1 Masterwork Common Melee.
Kerkad Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple black line shooting up and back down. He has done his best to style his green crest to look like a famous performer. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and he's looking for his big break
Ideals: Philantrophist, Persistence. Flaws: Insomniac. Bonds: Immigrant. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 67 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 140 pp. Brass mug with jade inlays (300 gp).
Art Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black fur is greasy and uncared for. He wears an eyepatch.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He got into the Laborer business at a young age. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.
Motivation: He has money and likes to spend it; and many giants want him driven away
Flaws: Ugly, Racist. Bonds: Rich, Enemies, Job. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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