Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is still thick. He has yellow eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sun was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Tabaxi compassion; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Racist. Bonds: Attractive. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Nirgel Delight, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He has moderate length chestnut hair. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: Nirgel hails from a village terrorized by illithids. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
Aura In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a green and black robe with the hood down. His fur is greying and his face has many wrinkles. He has copper eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Aura and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Mundane, Antagonistic, Depressed. Bonds: Immigrant. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Oppleby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" northern man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy auburn hair. His eyes are blue and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.
History: Oppleby was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Ruler job and began his own company from there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Arjhan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His crest is cut close to his head. His red eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Scribe
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Black star sapphire (900 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.
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