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Advanced [show]


Nicor Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears violet leather gloves, a violet jacket, and tight pants. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Nicor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicor decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Nicor Malevolence, Male Tiefling Druid 11
Medium (5'8") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)18 (+4) 16 (+3)15 (+2)
Skills Investigation +8, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Druidic, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Habor is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Habor grew up listening to his mother's many stories. Habor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Habor Instinct, Male Tiefling Fighter 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears bulky blue painted plate armor. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he is greedy

Flaws: Racist, Antagonistic, Secretive. Bonds: Job, Rich. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Fonkin Albaratie, Male Gnome Monk 13
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 14
Hit Points 89 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Intimidation +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 pp. Azurite (14 gp). Iolite (50 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Ramsey, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His silver hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Fletcher business at a young age. In his 11th year, his parents were killed by a dire rats raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Fletcher.

Motivation: Someone believes him a fraud; and to protect his home

Flaws: Insomniac. Bonds: Adventurer, Job, Enemies, Guardian. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Adam Ramsey, Male Human Warrior 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Bundrigo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses in pastel turtlenecks beneath a violet coat with white slacks. He is muscular with a powerful set of arms. His hair is short and silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Weaver, who enjoyed hunting, Bundrigo was taken on many hunting expeditions. His childhood dream was to be a Weaver, but he was a colossal failure. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Justice, Joker. Bonds: Nature, Job, Religious. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Bundrigo TellPenny, Male Halfling Commoner 5
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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