Darrow Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a black poncho over his likewise colored trousers and shirt. His white hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: He was raised in a plains tribe. After coming to the age of reason, Darrow took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Darrow and his spouse have recently divorced.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 66 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1000 gp.
Raam Pain, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy violet suit. His blue hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Extrovert, Athletic. Bonds: Attractive, Immigrant, Job, Mentor. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Terran, Celestial, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp.
Pijjirik Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His copper crest is singed and shortened. His gold eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small plains village. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûgakûga Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in violet turtlenecks beneath a brown coat with violet slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His eyes are brown and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Fearful. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 67 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 2000 gp. Fiery yellow corundum (800 gp). Hematite (10 gp). Alexandrite (800 gp). Malachite (10 gp). Alexandrite (800 gp). Alexandrite (800 gp). Chrysoberyl (90 gp). Golden pearl (90 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harvest Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy white pantaloons and a black scarf. His orange fur is matted, messy, and big. His green unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. Harvest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Knight, but he got bored and became a Architect. He has worked as a Architect like his mother before him.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 17)
Armor Class 12
Hit Points 133 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +9
Possessions: 10000 gp. Silver comb with moonstones (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Black velvet mask with numerous citrines (40 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (60 gp). Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Black velvet mask with numerous citrines (40 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (40 gp). Finely wrought small gold bracelet (60 gp). A necklace of small pink pearls (4000 gp). Embroidered and bejeweled glove (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Jeweled anklet (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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