Cockaby Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cockaby took refuge in the ruined castle and found the beat up scythe and armor he uses now. He became a Scribe soon after.
Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the north
Ideals: Entrepeneur. Bonds: Attractive, Rich, Nature, Job. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp.
Torinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white tunic with pastel highlights, and long brown pants that bunch up around his shoes. His green crest is greasy and uncared for. His eyes are gold.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly, Hedonist, Fearful. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 17)
Armor Class 14
Hit Points 121 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 19 (+4) | 15 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Aquan, Gnoll, Draconic
Attacks Melee +11 / 5d4+5, Ranged +10 / 5d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 4000 gp. Amethyst (110 gp). Freshwater pearl (16 gp). Deep blue spinel (500 gp). Golden pearl (110 gp). Black pearl (500 gp). Tourmaline (110 gp). Blue star sapphire (1400 gp). Amber (110 gp). Black pearl (500 gp). Brown-green garnet (110 gp). Amethyst (110 gp). Freshwater pearl (16 gp). Peridot (20 gp). Azurite (16 gp). Banded agate (16 gp). Star ruby (1400 gp). Amethyst (110 gp). Red spinel (110 gp). Chrysoberyl (110 gp). Chrysoprase (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Morkral Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His feathered hat is riddled with cuts and holes. His gray eyes peer out from beneath his feathered green hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and to be a assassin again
Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Eye agate (11 gp). Alexandrite (1500 gp).
Rurik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He sports black clothing, slightly heavier than average wear. His silver hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business; and balancing his hectic life and new map maker responsibilities is difficult
Flaws: Insane. Bonds: Attractive, In love, Rich, Job. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: Jeweled anklet (4000 gp). Carved bone or ivory statuette (20 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item.
Richard Payton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is dressed in a clean blue cloak covering his clean studded leather. His golden hair is styled in orderly dreadlocks. His amber eyes peer out from beneath his deerstalker blue hat.
Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Guardian, Adventurer, Criminal record. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
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