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NPC Generator

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Advanced [show]


Suhnae Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western man wears skinny pants and wears a brown and yellow robe with the hood down. His long golden hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Architect in town.

History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Architect soon after.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic. Bonds: Job, Poor, Nature, Enemies. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Suhnae Ethanasath, Male Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His brown hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Frouse was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Frouse Daergel, Male Gnome Rogue 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 18 (+4)16 (+3)
Skills Nature +3, Stealth +1
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Azaki Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in blue turtlenecks beneath a grey coat with tan slacks. His white hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Azaki will drive conversation. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and he wants revenge against goblins

Ideals: Extrovert, Artistic. Bonds: Slave, Enemies, Religious. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Azaki Erenaeth, Male Elf Wizard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)12 (+1) 16 (+3)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1800 sp.


Social Check DCs


Skirt Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. He keeps his cinnamon fur in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker, Gifted, Artistic. Bonds: Nature, Adventurer. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Skirt Treat, Male Tabaxi Adept 6
Medium (6'1") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His auburn hair is matted, messy, and big. His eyes are likewise violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Carrie was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Carrie Azzo, Male Half-Elf Commoner 6
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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