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NPC Generator

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Advanced [show]


Cockaby Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and violet handkerchief worn on his left side, and carries whips. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Blacksmith profession.

History: When he was but 7 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Sellsword soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Job, Immigrant, Religious. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Cockaby Garrick, Male Gnome Wizard 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Fenriz Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair, while still mostly white, has prominent grey streaks. He has silver eyes and a black hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fenriz took refuge in the old dungeon and found the beat up shield and armor he uses now. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Fenriz Flight, Male Tiefling Fighter 7
Medium (6'4") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Lamlis Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Persistence. Bonds: Attractive, Rich, Adventurer, Religious. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Lamlis Remein, Male Half-Elf Sorcerer 6
Medium (4'9") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Onyx (50 gp). Sardonyx (50 gp). Eye agate (5 gp). Blue quartz (5 gp).


Social Check DCs


Aldous Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Unemployed business at a young age. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Flaws: Ugly, Fearful. Bonds: Poor, Job, Religious. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Aldous Stanford, Male Human Commoner 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greasy and uncared for. His eyes are brown and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Glim Munggen, Male Gnome Wizard 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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