Suhnae Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue tunic with green highlights, and long white pants that bunch up around his shoes. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Suhnae isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. Suhnae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Suhnae and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Suhnae discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Suhnae fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer, Military. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp. Malachite (8 gp). Eye agate (8 gp). Tourmaline (50 gp).
Norman Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His silver hair is braided into rings. He has gleaming, smiling amber eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. Norman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. Norman was born on a far northern plains where he grew up under the tutelage of his father, an expert Priest. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Justice. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 600 gp.
Oren Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Oren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Oren's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 70 gp. 1 Half-Plate.
Gale In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of greatswords on his belt, each one with a opal on the hilt. His black fur is heavily combed to the right. His eyes are copper and catlike.
Personality: He has always had a great fascination with Tabaxi culture. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Banker business at a young age. He helped his father out around the business and became quite the natural. He has achieved small success as a Banker.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Attractive, Job. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Banded agate (4 gp). Lapis lazuli (4 gp). Eye agate (4 gp).
Hamil Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 8 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Actor again; and he wants to get laid
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Has a crush, Job. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
