Hamil Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He is bald on top and has large auburn tufts of hair around his ears. His ears are large.
Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small mountains village. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Nature, Family. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 320 gp.
Thradal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tan leather gloves, a tan jacket, and tight pants. His silver hair is drawn into a tight pony tail with a clover scrunchie. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.
History: Thradal was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Thradal's homeland. Thradal decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
Possessions: 190 gp.
Nordak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'0" and wears tattered old clothes. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Family, Religious. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (120 gp).
Paggen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered red stockings. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.
History: Born in the north his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally
Flaws: Greedy, Lazy. Bonds: Poor, Mentor. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Yardley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. His red hair is thinning but still full. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he's attracted to the pc
Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Rock crystal (20 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
