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NPC Generator

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Advanced [show]


Jebeddo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish golden hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Slave, Criminal record. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Jebeddo Fapplestamp, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green leather gloves, a green jacket, and tight pants. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Logical. Bonds: Adventurer, Rich, Job. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Baern Bigtoe, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 3000 gp. Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item.


Social Check DCs


Gerard Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a black scarf. He is muscular with a powerful set of arms. He keeps his silver hair in a pixie cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To be a Laborer again; and he'd like to take his coworkers down a peg

Flaws: Sensitive, Shy, Disease. Bonds: Attractive, Job. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Gerard Coleman, Male Half-Elf Fighter 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (130 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Naill Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears baggy pastel pantaloons and a blue scarf. His blonde hair is still thick. His fierce gray eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Naill hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Enemies, Criminal record. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naill Nailo, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)8 (-1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Iados Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His hair is white, silky, and of moderate length. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. Through the years after Iados was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Iados's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Iados and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Iados Vigil, Male Tiefling Warlock 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1500 gp. Brass mug with jade inlays (100 gp).


Social Check DCs

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