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Advanced [show]


Gimurt Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large yellow mantle and cape that has been intricately interwoven into his green robe. He keeps his long brown hair kept up in a rat tail. He has hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Nature. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Gimurt Foamtankard, Male Dwarf Adept 4
Medium (4'5") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Carrie Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. With a patchy golden beard and wild golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Flaws: Insane, Hedonist, Lazy. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Carrie Wasanthi, Male Elf Monk 13
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 43 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An abacus with copper, silver and gold markers (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Jeweled electrum ring (8000 gp).


Social Check DCs


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His bronze crest is thinning but still full. His half smiles and gold eyes are beguiling and draw you in.

Personality: This man loves poetry and to teach people poetry more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Adept 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 16 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 12 (+1)19 (+4)
Skills Deception +7, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 130 pp. Freshwater pearl (4 gp). Iolite (70 gp). Golden pearl (70 gp). Peridot (70 gp). Eye agate (4 gp).


Social Check DCs


Nelkin Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Nelkin will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the west. Nelkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Nelkin Hilltopple, Male Halfling Warrior 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)16 (+3) 17 (+3)8 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 sp. 2 Thunderstones. 4 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Windy Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a faded coat and loose pants complete with broad hat. His fur, while still mostly lavender, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Bookbinder, his mother struggled to pay the bills. He worked as a nervous Fortune-teller and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Passionate, Fighting. Bonds: Adventurer, Poor, Job. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Windy Thundercloud, Male Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 81 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Deception +5, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1300 gp. Tourmaline (150 gp). Malachite (14 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Rose (60 gp). Violet garnet (300 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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