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Advanced [show]


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Delg hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. A freak accident while working with his Bowyer father left him crippled. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Job, Nature. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Delg Daerdahk, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp. 1 Chain shirt.


Social Check DCs


Rimple Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a white suit. He has a small bristly mustache and wavy blonde hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Poor. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Rimple Folkor, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair down. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in sword use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Slave, Family. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Erky Offund, Male Gnome Monk 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Moonstone (50 gp).


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His red hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Hugh Jacobs, Male Human Warrior 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp. 1 Crowbar.


Social Check DCs


William Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man prefers to wear white pants and tee shirts. His white hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

William Qualanthri, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs

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