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NPC Generator

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Advanced [show]


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt with thin black vertical stripes and blue pants. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He wants revenge against drow; and he is greedy

Ideals: Athletic, Entrepeneur, Artistic. Bonds: Enemies, Rich. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Garrick, Male Human Warlock 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 700 sp. Silver ewer (70 gp).


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a slight overbite and is overall scrawny. He has styled his lavender fur well, parting it to the left. His eyes are hazel and he is always smoking a pipe.

Personality: Drifting is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Drifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Assassin. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Job, Mentor, Adventurer. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting Candle, Male Tabaxi Fighter 15
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 123 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy. His hazel eyes are passionate and lively.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Pacifist, Logical. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Don Callan, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Norsko Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. With bright blonde hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Norsko was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Through the years after Norsko was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Norsko's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Norsko Marleigh, Male Half-Orc Warrior 13
Medium (5'6") Half-Orc, Neutral Good (CR 13)
Armor Class 13
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Orc, Terran, Goblin
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4

Possessions: 2000 gp. A delicate brass dragon egg (80 gp). A delicate brass dragon egg (80 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (700 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Extrovert. Flaws: Terse. Bonds: Rich, Slave. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Bundrigo Silvereyes, Male Halfling Monk 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Deep blue spinel (900 gp). Red garnet (90 gp). Alexandrite (900 gp). Chalcedony (80 gp).


Social Check DCs

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