Left-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His fur is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west to a Masseuse, Left-Handed learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Flaws: Addict, Antagonistic. Bonds: Poor, Military, Job. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
Hirrathak Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He keeps his scarlet crest in a pixie cut. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Hirrathak lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Junk Dealer and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hirrathak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: An old rival family wants him found; and someone believes him a fraud
Ideals: Athletic, Joker. Bonds: Family, Job, Enemies. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 64 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1200 gp.
Fargrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. He has moderate length auburn hair. His violet eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Fargrim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Philantrophist, Artistic, Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Masterwork Common Melee.
Srorthen Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long blue crest kept up in a rat tail. He has gleaming, smiling gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: Born in the east to a Servant, Srorthen learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He has set out to sabotage the competition.
Motivation: Expand his business; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Fighting, Joker. Flaws: Addict, PTSD. Bonds: Job. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Auran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp.
Erias Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Apothecary. His long golden hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Flaws: PTSD, Insane. Bonds: Job, Attractive, Rich. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Ignan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Blue star sapphire (600 gp). Rich purple corundum (600 gp).
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