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Advanced [show]


Gilthur Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Gardener. He carries a battered bow and tarnished morningstar as well. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Gilthur Foamtankard, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 92 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp. Red-brown spinel (140 gp). Silver pearl (140 gp). Black pearl (400 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His broad hat is riddled with cuts and holes. His copper eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Bowyer.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Aura In the Wind, Male Tabaxi Ranger 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Violet garnet (900 gp). Silver pearl (120 gp).


Social Check DCs


Direcris Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and very much looks the part of a Gardener. His right hand appears badly burned and disfigured. He has wavy gold crest. His gold eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Bonds: Job, Criminal record, Nature. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Direcris Xephyrbahnor, Male Dragonborn Cleric 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. Rhodochrosite (11 gp). Citrine (30 gp). Brown-green garnet (150 gp).


Social Check DCs


Purson Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Purson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Purson Debauchery, Male Tiefling Expert 11
Medium (5'0") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 19 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 180 pp.


Social Check DCs


Gerald Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a faded coat and loose pants complete with wide-brimmed hat. His left leg appears badly burned and disfigured. He has golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Elven people; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Lazy, Racist. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Gerald Ilphelkiir, Male Half-Elf Monk 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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