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NPC Generator

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Advanced [show]


Donaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red tunic with brown highlights, and long tan pants that bunch up around his shoes. He wears his white crest up. His eyes are gold and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Spy.

Motivation: Dragonborn compassion; and to be a armorer again

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Military, Family, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Donaar Kerrhylon, Male Dragonborn Druid 6
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp.


Social Check DCs


Sark Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His hair is chestnut and very short. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Sark Mitchell, Male Half-Orc Rogue 4
Medium (5'4") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Deep blue spinel (300 gp). Aquamarine (300 gp). Rose (50 gp).


Social Check DCs


Gormogord Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy auburn hair. His eyes are blue and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: An old rival family wants him found; and to pay off his debts

Flaws: Fearful. Bonds: Family, Rich, Job, Debt. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Gormogord Wildcloak, Male Halfling Wizard 16
Small (3'2") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 84 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Deception +7, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 5000 gp. Moss agate (5 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Star rose quartz (70 gp). Chrysoberyl (140 gp). Peridot (70 gp). Aquamarine (900 gp). Coral (140 gp). Freshwater pearl (5 gp). Aquamarine (900 gp). Aquamarine (900 gp). Chrysoprase (70 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Rose (70 gp). Smoky quartz (70 gp). Rich purple corundum (1000 gp). Iolite (70 gp). Smoky quartz (70 gp). Red garnet (140 gp). Chrysoberyl (140 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the west. Ghesh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Forgetful. Bonds: Immigrant, Adventurer. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Ghesh Xephyrbahnor, Male Dragonborn Commoner 12
Medium (6'8") Dragonborn, Lawful Evil (CR 12)
Armor Class 10
Hit Points 58 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Nature +4, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 2000 gp. A roughly beaten golden orb (80 gp). An abacus with copper, silver and gold markers (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Shane Camden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's attracted to the pc

Flaws: Addict. Bonds: Has a crush, Mentor, Adventurer, Debt. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Camden, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp.


Social Check DCs

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