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Ralf Washington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He carries a battered scythe and tarnished nunchaku as well. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Extrovert. Bonds: Criminal record, Mentor, Family. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Ralf Washington, Male Human Druid 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Rael Firahel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast island. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Nature. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Rael Firahel, Male Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Everburning torch. 3 Holy water.


Social Check DCs


Merihim Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His white hair is still thick. His eyes are red and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: Merihim was born in the west. At a young age he loved to build and create. He has had some formal singing training, and achieved minor success. He has dedicated himself to building a better trade route.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Optimist, Persistence, Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Merihim Temperance, Male Tiefling Paladin 11
Medium (5'4") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 210 pp. Alexandrite (300 gp). White pearl (40 gp). Violet garnet (300 gp). Jasper (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears many layers of old clothing at all times. His clothes are grease stained in places. His purple hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Bathin's homeland. Bathin decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Justice, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Bathin Vigil, Male Tiefling Sorcerer 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 140 pp. Tiger eye turquoise (9 gp). Smoky quartz (50 gp).


Social Check DCs


Paggen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Jeweler. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Jeweler business at a young age. Paggen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Justice, Impeccable. Bonds: Job, Nature, Rich. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Paggen Oomtrowl, Male Gnome Expert 9
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills History +7, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial, Aquan, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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