Spring Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north to a Fortune-teller, Spring learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: To be a Herbalist again; and he is a bit of a kleptomaniac
Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Job, Immigrant, Criminal record. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 146 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 1000 gp. Sapphire pendant on gold chain (1800 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1800 gp). Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). Gold music box (3000 gp).
Lewis Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are violet.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Poor, Attractive, Job. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1900 gp. Hematite (9 gp).
Kite Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. He keeps his long brown fur kept up in a rat tail. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a very good compulsive liar and kleptomaniac.
History: He got into the Actor business at a young age. He made a point of taking high paying jobs and getting most of it up front. After months of barely getting by, Kite managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: Alexandrite (1000 gp). Hematite (9 gp). Eye agate (9 gp). Iolite (60 gp). Brown-green garnet (160 gp).
Edge In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a hunchback. He has dyed his greying white fur a little too much giving a sharp white color. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast desert. His childhood dream was to be a Spy, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly. Bonds: Rich, Nature, Job, Adventurer. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
Possessions: 1400 sp. 1 Half-Plate.
Bruz Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with black socks and a vest with buckled shoes. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short. He has gray eyes and a grey hat with a black feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has drifted from career to career and currently works as a Marshal.
Motivation: Expand his business; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 230 gp. 1 Half-Plate.
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