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Advanced [show]


Leucis Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to cover his moderate length dark red hair. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Miner again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Poor, Military, Job. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Leucis Grief, Male Tiefling Adept 6
Medium (6'0") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 900 gp. Banded agate (7 gp). Jasper (80 gp). Azurite (7 gp).


Social Check DCs


Theodoric Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His auburn hair is drawn into a tight pony tail with a skull scrunchie. This violet eyed northerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Theodoric Hildenman, Male Half-Elf Druid 13
Medium (5'10") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 55 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 4000 gp. Aquamarine (1200 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Sard (80 gp). Silver pearl (160 gp). Azurite (12 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Smoky quartz (80 gp). Zircon (80 gp). Deep blue spinel (1200 gp). 1 Medium magic item.


Social Check DCs


Morgran Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His long silver hair reaches down to his waist. His eyes are likewise gray.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Disease, Secretive. Bonds: Job, Rich. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Morgran Rubyeye, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs


Kilvar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He has a very tight haircut. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Kilvar was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he's in love

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Has a crush, Mentor. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Kilvar Hammerstone, Male Dwarf Aristocrat 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 20 (+5)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 80 pp. Golden yellow topaz (700 gp).


Social Check DCs


Rrath Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: Rrath is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Flaws: Depressed, Hedonist. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rrath Deighton, Male Half-Orc Rogue 7
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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