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Advanced [show]


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes, though not visible through his cowl, are hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Gunter Windsor, Male Human Warrior 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Peren Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair and beard is wavy and long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Brewer, Peren learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Job, Family. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Peren Siannodel, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Violet garnet (700 gp). Black pearl (700 gp). Eye agate (10 gp).


Social Check DCs


Ahvain Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel cloak and cross-gartered black stockings. His golden hair is smooth and relatively long. He has a tattooed face.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Blacksmith in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He feels threatened by others; and money/treasure

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Ahvain Wasanthi, Male Half-Elf Cleric 15
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 54 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. Malachite (13 gp). Red spinel (70 gp). Tourmaline (70 gp). White pearl (70 gp). Bloodstone (80 gp). Banded agate (13 gp). Lapis lazuli (13 gp). 1 Medium magic item.


Social Check DCs


Tim Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is long and unkept. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Tim Ashton, Male Human Bard 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Animal Handling +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An abacus with copper, silver and gold markers (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Old masterpiece painting (1700 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a pastel scarf. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length lavender fur. His thin eyebrows rest above his beady yellow eyes.

Personality: Overbrimming with self-confidence, Emerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Emerald Mirror, Male Tabaxi Ranger 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 13 (+1)15 (+2) 13 (+1)18 (+4)
Skills Insight +3, Stealth +7
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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