Cloak Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and white robe with the hood down. He is physically well-built. His long brown fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 112 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Cloth of gold vestments (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A roughly beaten golden orb (160 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Minor magic item.
Two Llamas Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 60000 cp.
Greethen Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this eastern man dresses in brown turtlenecks beneath a red coat with grey slacks. His scarlet crest is knotted and matted. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Greethen was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the east.
Ideals: Athletic, Justice, Entrepeneur, Persistence. Flaws: Ugly. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp.
Alston Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He wears a colorful flower in his golden hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Family. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gardain Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and his gloved hand is found clutching a sword. His chestnut hair is heavily combed to the right. He has violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of women and trembles around them
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Nature, Military. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 gp. Azurite (7 gp). Jet (150 gp). Blue quartz (7 gp). Freshwater pearl (7 gp).
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