Eberdeb Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'7" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has auburn hair. His thin eyebrows rest above his beady amber eyes.
Personality: He dislikes all the random violence that takes place in the north. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born to a criminal king-pin and mafia family He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Pacifist, Gifted. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Greethen Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears bulky green painted plate armor. He has a penchant for wearing a ring with an oversized amber on his left hand. His gold crest is matted, messy, and big. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Greethen has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and to end his boredom
Ideals: Optimist. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp. Pink pearl (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Fulbar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, violet shirt, and white tie. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair and beard is wavy and long. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gifted from a young age, Fulbar studied abroad. In his youth he was a Gardener, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was granted martial powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Philantrophist, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (10 gp).
Nicholas Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears black painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Sensitive, Shy. Bonds: Rich, Mentor. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
River Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his violet robe. He is portly but not overly obese. His red fur is unkempt and raggedy. His eyes are likewise hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Servant, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. River took refuge in the old dungeon and found the beat up halberd and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp.
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