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Advanced [show]


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely grey suit with violet socks and a vest with buckled shoes. He is an epitome of beauty. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Expand his business.

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Alex Van Es, Male Human Druid 2
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1900 sp. 1 Chain shirt.


Social Check DCs


Rimmon Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his whip, and sports empty pouches on his belt. He has moderate length purple hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Rimmon Severity, Male Tiefling Monk 15
Medium (5'10") Tiefling, Neutral Good (CR 15)
Armor Class 12
Hit Points 46 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 13 (+1)19 (+4)
Skills Intimidation +9, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 6000 gp. Jasper (60 gp). Red spinel (80 gp). Chrysoprase (60 gp). Red garnet (80 gp). Chrysoprase (60 gp). Aquamarine (500 gp). Alexandrite (500 gp). Lapis lazuli (9 gp). Rock crystal (60 gp). Black opal (1600 gp). White pearl (80 gp). Rhodochrosite (9 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male sports blue clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Flaws: Antagonistic, Racist, Disease. Bonds: Slave, Criminal record. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Rolf Accord, Male Half-Elf Warrior 6
Medium (5'7") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 63 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)16 (+3) 10 (+0)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (1000 gp). Amethyst (70 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His fur is orange, silky, and of moderate length. His eyes, though not visible through his cowl, are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Detective, Seven learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Seven was left his mother's suit of armor and trained in its use and care. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to be a roofer again

Ideals: Justice, Philantrophist. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Seven Running, Male Tabaxi Monk 3
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Warryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His hair is white and curly. His gray eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Warryn took refuge in the old dungeon and found the beat up sword and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Guardian, Nature. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Warryn Murnig, Male Gnome Commoner 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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