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Advanced [show]


Vlorn Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and to prove his worth to the world

Flaws: Insane, Impulsive, Fearful. Bonds: Job, Rich, Debt. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vlorn Swiftwhistle, Male Halfling Fighter 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills Investigation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Windy In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail, and is pretty ugly. He has styled his gray fur well, parting it to the right. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic, Mundane. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Windy In the Morning, Male Tabaxi Ranger 4
Medium (5'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Nelkin Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a pastel coat with brown slacks. He is portly but not overly obese. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: Nelkin was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Nelkin Cherrycheeks, Male Halfling Rogue 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1800 sp. 3 Holy water.


Social Check DCs


Robert Colby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear red pants and tee shirts and is in decent physical shape. He is bald on top and has large golden tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Robert Colby, Male Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gruk Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and red. His fierce brown eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Gruk took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Joker, Gifted. Bonds: Rich, Enemies, Mentor. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Gruk Shelby, Male Half-Orc Adept 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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