Gormogord Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His blonde hair is lengthy. His eyes are a pleasant violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Abyssal, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Dynamic Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a black and blue robe with the hood down. His red fur is still thick. His blue eyes peer out from beneath his broad black hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Dynamic and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Military, Slave. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 65 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 700 gp. Red spinel (80 gp). Golden yellow topaz (700 gp). Pink pearl (80 gp). Sardonyx (40 gp). Amethyst (80 gp).
Carrie Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His auburn hair is matted, messy, and big. His eyes are likewise violet.
Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Carrie was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Thamior Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Thamior was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 93 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2400 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Finely wrought small gold bracelet (60 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (2400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Gold music box (2000 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black fur is knotted and matted. He has yellow eyes and a violet hat with a pastel feather.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east to a Junk Dealer, Cloud learned a great deal about his mother's area of expertise. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Junk Dealer soon after.
Motivation: Revenge; and sabotage a competitor
Ideals: Optimist. Bonds: Military, Job, Adventurer, Enemies. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 15)
Armor Class 15
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
Possessions: 300 pp. Rock crystal (50 gp). Emerald (1100 gp).
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