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Advanced [show]


Elaim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His blonde hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others

Ideals: Gifted, Joker. Flaws: Fearful. Bonds: Religious, Job. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Elaim Bigtoe, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Delg Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a moderate pudge and is not very fit. He wears his brown hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Delg wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Disciplined, Fighting, Gifted. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Delg Graybeard, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Harvest Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He has dyed his greying beige fur a little too much giving a sharp beige color. His green eyes peer out from beneath his broad brown hat.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Harvest grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Spice Merchant.

Motivation: Further expansion of business; and to get a good night's sleep

Flaws: Insane, Insomniac. Bonds: Poor, Adventurer, Attractive, Job. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Harvest Blossom, Male Tabaxi Paladin 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +7, History +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1100 gp. Golden pearl (60 gp). Onyx (70 gp). Sard (70 gp). Emerald (1400 gp). Golden yellow topaz (1000 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Upton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a worn and beaten armor. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Ernest was born on a far southern island where he grew up under the tutelage of his father, an expert Scribe. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Ugly, Secretive, Antagonistic. Bonds: Immigrant, Slave. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Upton, Male Human Warrior 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Sardonyx (50 gp).


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Doctor and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Scribe again.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Gerard Conway, Male Human Aristocrat 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs

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