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Advanced [show]


Hupe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case, marred by chocolates. His hair is red and curly. His eyes are violet.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hupe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hupe decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Hupe Underfoot, Male Halfling Adept 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 13000 cp.


Social Check DCs


Oren Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair up. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Map Maker, who enjoyed hunting, Oren was taken on many hunting expeditions. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Adventurer, Attractive, Nature. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Oren Silvereyes, Male Halfling Bard 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Carrie Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy grey pantaloons and a tan scarf. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Priest. He is able to make almost anything out of random pieces of junk.

History: He was raised in a forest tribe. Cursed with lycanthropy at a very young age, Carrie has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Disease. Bonds: Job, Nature, Criminal record. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Carrie Arnuanna, Male Elf Rogue 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Cask Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. He has styled his red fur well, parting it to the right. His thin eyebrows rest above his beady copper eyes.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Fisher

Voice: American accent

Attributes [hide]

Cask Shoe, Male Tabaxi Barbarian 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 78 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. Black pearl (400 gp). Violet garnet (400 gp). Citrine (30 gp). Sard (30 gp). Peridot (30 gp). Violet garnet (400 gp).


Social Check DCs


Feldûsh Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his club. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Feldûsh was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and to get a good night's sleep

Ideals: Passionate, Artistic, Persistence. Flaws: Shy. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Feldûsh Harrington, Male Half-Orc Commoner 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs

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