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NPC Generator

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Advanced [show]


Elaim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His white hair is heavily combed to the right. He has a tattooed face.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Elaim lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Family, Enemies. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Elaim Morigak, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Dûgz Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and violet workpants. His shirt is pastel, and he wears a heavy violet leather apron most of the time. His golden hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has always had a great fascination with Half-Orc culture. He is lazy, self-centered, vain, and jealous.

History: He got into the Barrister business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: Wants to raise his children well; and wants to open a new tavern

Flaws: Racist, Selfish. Bonds: Attractive, Job, Family. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Dûgz Byron, Male Half-Orc Barbarian 7
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 3000 sp. Red garnet (80 gp). Hematite (7 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Art Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized green coat, and sports empty pouches on his belt. His wide-brimmed hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Art grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Family, Adventurer, Rich. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Art Paws, Male Tabaxi Ranger 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 220 pp. Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is renowned for his bright green suits and hats. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Qualen hails from a village terrorized by orcs. His martial abilities were realized during a raid on his village. He has dedicated himself to building a better world.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Bonds: Enemies, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Qualen Tarkelby, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Bulzo Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears a red top hat and red clothes. He keeps his silver hair in a flapper bob. His eyes are green and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Bulzo was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to halfling people

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Family, Rich. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Bulzo Bigheart, Male Halfling Wizard 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp.


Social Check DCs

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