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NPC Generator

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Advanced [show]


Reynard Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. His auburn hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Roofer job and began his own company from there.

Motivation: To be a Sellsword again.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Reynard Selevarun, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. Deep green spinel (100 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Entrepeneur, Fighting. Flaws: Emotional. Bonds: Attractive, Nature, Family. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Zaffrab Munggen, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Gimble Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimble Rofferton, Male Gnome Cleric 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Chrysoprase (80 gp). Rose (80 gp). Rock crystal (80 gp). Jet (70 gp). 1 Minor magic item.


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy red suit. He has wavy black fur. His fierce blue eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Family, Rich. Occupation: Painter

Voice: American accent

Attributes [hide]

Seven Candle, Male Tabaxi Barbarian 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Jade (80 gp). 1 Smokesticks.


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his white fur well, parting it to the right. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Three lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life.

Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, Family, Adventurer. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Three Shoe, Male Tabaxi Druid 9
Medium (6'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)16 (+3) 13 (+1)18 (+4)
Skills Acrobatics +7, History +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs

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