Rivaan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his blue robe and has his scimitar always slung over his shoulder. His scarlet crest is greasy and uncared for. His eyes are red and he is always smoking a pipe.
Personality: Rivaan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a necromancer, Rivaan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a brigands raid, leaving Rivaan alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and a deep hatred of brigands
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Mentor, Enemies. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky grey painted plate armor. His red hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying sister.
Motivation: Retire the richest man in the north.
Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Golden yellow topaz (200 gp).
Kelter Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky tan painted plate armor. His silver hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 26000 cp.
Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: An older man who usually wears his grey robe and has his hammer always slung over his shoulder, he is not a threatening figure. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Blacksmith and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Job. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 600 sp.
Nelkin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His amber eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Nelkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Military, Immigrant. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
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