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NPC Generator

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Advanced [show]


Enialis Berevan, Male Elf [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing grey shirts, loose pants, and blazers most of the time, he is not a threatening figure. He wears his chestnut hair up. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Enialis Berevan, Male Elf Monk 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp. Freshwater pearl (15 gp). Silver pearl (100 gp). Chrysoberyl (100 gp).


Social Check DCs


Ivellios Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He is muscular with a powerful set of arms. He sports a long black beard, and similarly colored long hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a brothel owner, Ivellios was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Mentor, Family. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Ivellios Feeny, Male Half-Elf Ranger 8
Medium (5'1") Half-Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Malachite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Ploughman uniform. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Don was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Don Nibley, Male Human Rogue 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. Chalcedony (20 gp).


Social Check DCs


Sammal Anger, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His white hair is slicked back into a classic pompadour. His black eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Sammal was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bounty Hunter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Addict. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Sammal Anger, Male Tiefling Wizard 4
Medium (6'3") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. 2 Smokesticks.


Social Check DCs


Quick Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His fur is white and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Quick's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Quick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against illithids

Ideals: Artistic, Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Whispers

Attributes [hide]

Quick Peak, Male Tabaxi Monk 9
Medium (5'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)19 (+4)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.


Social Check DCs

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