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Advanced [show]


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, his parents were killed by a goblins raid, leaving Kelter alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Ugly, Insomniac. Bonds: Adventurer, Military, Enemies. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kelter Underfoot, Male Halfling Fighter 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He carries with him a set of greatswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. Cursed with vampirism at a very young age, Chad has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Chad Tao, Male Half-Elf Fighter 15
Medium (5'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 114 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7

Possessions: 2000 gp. Tourmaline (80 gp). Tiger eye turquoise (8 gp). Banded agate (8 gp). Deep blue spinel (500 gp). Silver pearl (80 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Red spinel (80 gp). White opal (800 gp). Obsidian (8 gp). Red-brown spinel (80 gp). Violet garnet (500 gp). Chrysoprase (30 gp). Amber (80 gp). Rock crystal (30 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a faded coat and loose pants complete with feathered hat. He wears his yellow fur down. His ears are large.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Aura lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Bowyer mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Family. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Aura In Woods, Male Tabaxi Fighter 1
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Tailor does. He wears a top hat to cover his moderate length lavender fur. His amber eyes have a joyful gleam in them most of the time.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Shifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and revenge

Flaws: Antagonistic. Bonds: Job, Enemies, Poor, Nature. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Shifting Grass, Male Tabaxi Warlock 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: Just what you see.


Social Check DCs


Adrik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a long chestnut beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. When Adrik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Military. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrik Trueblood, Male Dwarf Cleric 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 12 (+1)8 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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