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Advanced [show]


Whurbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears a blue top hat and blue clothes. His black hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Navigator. He plays an instrument quite well.

History: Born to a pair of adventurers, Whurbin grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Whurbin Battlehammer, Male Dwarf Sorcerer 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 45 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)10 (+0) 17 (+3)9 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. Red-brown spinel (40 gp). Deep green spinel (40 gp).


Social Check DCs


Habor Swift, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear black clothing when he does not wear armor. His blue hair is thinning but still full. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He has worked as a Priest like his father before him.

Motivation: To be a Locksmith again; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict. Bonds: Mentor, Job. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Habor Swift, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Nuraval Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He has a slight overbite and is overall scrawny. His white hair is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Roofer again.

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Nuraval Aranore, Male Dwarf Druid 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp.


Social Check DCs


Krimmon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His red hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with music.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Krimmon Wiseacre, Male Halfling Paladin 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp.


Social Check DCs


Mamnen Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has a hunchback. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Insane, Insomniac, Disease. Bonds: Criminal record. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Mamnen Liberty, Male Tiefling Commoner 7
Medium (6'2") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 700 gp. Blue star sapphire (500 gp). Rose (20 gp). Red spinel (120 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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