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Advanced [show]


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Gilbert Wellington, Male Human Adept 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp. 2 Alchemist’s fire.


Social Check DCs


Mûg Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Mûg hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Mûg was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Athletic, Artistic. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Mûg Easton, Male Half-Orc Commoner 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 130 gp.


Social Check DCs


Oskar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Oskar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Fisher in town.

History: A powerful brothel owner made him what he is. Over the years he perfected his riding and shooting skills. He has worked as a Fisher like his father before him.

Motivation: He loathes his own lifestyle; and to be a sailor again

Ideals: Disciplined. Flaws: Depressed. Bonds: Job, Mentor, Nature. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Oskar Lutgehr, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)18 (+4) 14 (+2)10 (+0)
Skills Nature +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Terran, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 150 gp.


Social Check DCs


Beiro Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: Beiro was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Professionalism, Logical. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Beiro Yaeldrin, Male Elf Warlock 8
Medium (4'8") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 15 (+2)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp.


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel armored body suit, with a simple violet line shooting up and back down. With bright white hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Flaws: Insane. Bonds: Attractive, Has a crush, Poor. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Carrie Ariessus, Male Elf Cleric 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 pp. 2 Thunderstones. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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