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NPC Generator

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Advanced [show]


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair is braided into rings. His amber eyes are passionate and lively.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has drifted from career to career and currently works as a Shipwright.

Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle

Flaws: Depressed, Fearful, Disease. Bonds: Job. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Gerald Davenport, Male Human Rogue 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 80 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 10 (+0)17 (+3)
Skills Insight +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (5000 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear tan clothing when he does not wear armor. He has a long silver beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of dire rats once and for all.

History: Bertram hails from a village terrorized by dire rats. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a crush on the local engraver

Flaws: Shy. Bonds: Enemies, Nature, Has a crush. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Bertram Cornish, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Ortegar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is styled in orderly dreadlocks. He has several tiny opal earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Rich, Attractive. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Ortegar Fastfoot, Male Halfling Paladin 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 210 gp.


Social Check DCs


Hoshû Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'4", this man very much looks the part of a Shoemaker. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Insane, Mundane. Bonds: Job, Criminal record, Family. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Hoshû Wedgwood, Male Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Goblin, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6

Possessions: 10000 sp.


Social Check DCs


Korag Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He keeps his brown hair in a flapper bob. He has a tattooed face.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Korag does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north. His mother was a soldier and died while he was still young. Korag was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Korag Read, Male Half-Orc Commoner 11
Medium (6'7") Half-Orc, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 18 (+4)10 (+0)
Skills Sleight of Hand +7, Survival +8
Senses Passive Perception 14
Languages Common, Orc, Gnome, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2900 gp. Amethyst (50 gp). Golden pearl (50 gp). Smoky quartz (50 gp). Emerald (500 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Silver pearl (50 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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