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NPC Generator

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Advanced [show]


Skirt In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Skirt was born in the east. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Skirt In Woods, Male Tabaxi Warlock 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Quarion Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His hair is white and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He is a Hag in disguise. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Quarion Hardy, Male Half-Elf Paladin 3
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. 1 Masterwork Musical instrument. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Delebean Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He carries a battered greatsword and tarnished spear as well. His chestnut hair is lengthy. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delebean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Adventurer, Job. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Delebean Offund, Male Gnome Wizard 13
Small (3'6") Gnome, Neutral Evil (CR 13)
Armor Class 15
Hit Points 67 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 100 pp. Fire opal (1600 gp). Iolite (20 gp). Rich purple corundum (1600 gp). Star ruby (1600 gp). Malachite (10 gp). Violet garnet (500 gp). Hematite (10 gp). White pearl (100 gp). Obsidian (10 gp). Blue star sapphire (1600 gp). Hematite (10 gp). Black pearl (500 gp).


Social Check DCs


Alberich Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Alberich does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Alberich was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Opinionated. Flaws: Depressed. Bonds: Military. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Alberich Rubyeye, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 16 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He wears a small hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Depressed. Bonds: Attractive, Criminal record, In love, Nature. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)18 (+4) 15 (+2)9 (-1)
Skills History +6, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs

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